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Mike Holmes Makes it Right

I’ve pretty much decided that Mike Holmes is my new idol. If you’re reading this from Canada, you know who Mike is: the contractor who arrives at botched renovation jobs and works his magic. So why is this guy my new idol? 1. He knows everything there is to know about construction. He seems to have deep [...]

Silverlight 2 Greasepole Game Engine

If you’re authoring multimedia applications in Silverlight, you might be interested in how each of the core game engine services for Legend of the Greasepole is now implemented for the Silverlight 2 Beta. From C/C++ to a Provider Model-Based .NET Engine When was the last time you looked at code you wrote almost a decade ago? [...]

Silverlight 2 Beta Performance

The Silverlight 2 Beta runs rings around the Silverlight 2 Alpha. However, the lack of hardware acceleration is very noticable (and relevant to an Image-oriented application like Legend of the Greasepole) when running at higher resolutions. For a little perspective: In 1998, the first version of Legend of the Greasepole was released. Platform: Windows PC (95, 98, [...]

Legend of the Greasepole, Silverlight 2 Beta Edition

The Legend of the Greasepole is a game that began its life on July 1st, 1996, when a group of Engineering students from Queen’s University in Canada decided they’d create a way to re-live their unexplainable annual tradition from the comfort of their long-suffering computers. After last year’s XNA port, the release of the Silverlight 2 [...]

User Experience in Toronto and Las Vegas

I’m presenting at the Toronto Code Camp on Saturday about What’s new in Visual Studio 2008 for WPF 3.5 and Silverlight developers. My presentation will be an updated version of the presentation I gave at ObjectSharp’s Visual Studio 2008 At the Movies event, which hopefully you’ll find interesting and useful if you’re doing client-side [...]

Debating 2.0

The Economist magazine has launched a series of online debates in a style they’ve dubbed “Oxford 2.0″ in which the proposition and opposition are represented by experts, and in between the rounds anyone is allowed to add input, from which the moderator can choose points of merit for consideration in the next round. I was once [...]

Kiteboarding 101

They say the hard part is controlling the kite. Focus on the kite, they said, and the board will follow. But I have wind experience (windsurfing, sailing), and not board experience (skateboarding, snowboarding), and so for me, the hard part came when I tried to get up on the board in the water. My instructor, Gerardo [...]

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