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Posted:
Thursday, May 15, 2008 3:59 PM
from
robburke.NET |
Filed under: WPF, Silverlight, Tech Events, Tech, Microsoft, DevTeach, line of business, LOB, Prism, snippets, coding guidelines
Some WPF Line-of-Business App follow-up after my presentation at DevTeach today:
Great Snippets: Great code snippets I have installed into my Visual Studio for WPF development are the Dr Wpf and Nerd+Art snippet packs.
WPF Coding Conventions: The coding guidelines I use for WPF are a riff on Paul Stovell’s XAML and WPF Coding Guidelines.
Application Quality Guide: [...]
Posted:
Wednesday, May 14, 2008 11:06 PM
from
robburke.NET |
Filed under: WPF, Silverlight, Tech, Microsoft, Photography, Visualization, .NET 3.5 SP1, futuristic interfaces, Shader Effects
This Channel 9 Video is so impressive, I couldn’t help but think that this is the closest we’ve come to allowing any creative team to invent and then build an interface like the futuristic ones imagined for movies like Minority Report or Iron Man.*
* minus the holography bits. although maybe some awesome researcher could come [...]
If you’re authoring multimedia applications in Silverlight, you might be interested in how each of the core game engine services for Legend of the Greasepole is now implemented for the Silverlight 2 Beta.
From C/C++ to a Provider Model-Based .NET Engine
When was the last time you looked at code you wrote almost a decade ago? [...]
Posted:
Tuesday, March 25, 2008 12:27 AM
from
robburke.NET |
Filed under: Silverlight, Personal, Tech, Microsoft, XNA, Windows Live, Artificial Intelligence, Gaming and XBox, Greasepole
The Silverlight 2 Beta runs rings around the Silverlight 2 Alpha. However, the lack of hardware acceleration is very noticable (and relevant to an Image-oriented application like Legend of the Greasepole) when running at higher resolutions.
For a little perspective:
In 1998, the first version of Legend of the Greasepole was released.
Platform: Windows PC (95, 98, [...]
Posted:
Monday, March 24, 2008 10:12 PM
from
robburke.NET |
Filed under: Silverlight, Personal, Tech, Canada, Microsoft, Photography, Windows Live, Artificial Intelligence, Gaming and XBox, Greasepole
The Legend of the Greasepole is a game that began its life on July 1st, 1996, when a group of Engineering students from Queen’s University in Canada decided they’d create a way to re-live their unexplainable annual tradition from the comfort of their long-suffering computers.
After last year’s XNA port, the release of the Silverlight 2 [...]
Posted:
Saturday, March 08, 2008 5:37 PM
from
robburke.NET |
Filed under: WPF, Mix08, Silverlight, Tech Events, Tech, Microsoft, Windows Live, Research, Top Three
1. The Cirque du Soleil keynote demo, the most engaging articulation of WPF’s “richer, smarter, more productive line-of-business app” message since Avalon Healthcare.
2. More Microsoft Research innovation sees the light of day in the product groups and for developers at large. Deep Zoom becomes available to developers through Silverlight and demoed by the Hard Rock Cafe, [...]
Posted:
Thursday, March 06, 2008 4:45 PM
from
robburke.NET |
Filed under: WPF, Mix08, Silverlight, Tech Events, Tech, Microsoft, Photography, Keynote, Windows Live, Steve Ballmer, Guy Kawasaki
Just got back from the Steve Ballmer / Guy Kawasaki keynote at this year’s Mix.
Is Guy ever not on form? He did a great job asking Steve the tough questions, making it fun, and getting a few candid answers, along with some “PR” answers as well, including Steve’s cautious response to “What about [...]
Head over to Tim Sneath’s blog for a list of all download links related to the keynote this morning.
First let’s get to the obvious Silverlight announcements we “knew” were coming during this keynote:
- Silverlight 2.0 Beta is available!
- Expression Blend 2.5 (!) March Preview is available!
- formal announcement of Silverlight Mobile device support!
In my presentation last weekend I was asked about Silverlight adoption stats, which I predicted we’d get during the keynote. [...]
I’ve just stepped out from the first Mix Keynote I’ve attended as a consultant rather than a Microsoftie. There was no real shocker in there, but it was a solid keynote and I am enthused by a couple of exciting announcements
Ray Ozzie began by saying he sees Mix08 as one of several milestones on a [...]