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Silverlight 2 Beta Performance

The Silverlight 2 Beta runs rings around the Silverlight 2 Alpha. However, the lack of hardware acceleration is very noticable (and relevant to an Image-oriented application like Legend of the Greasepole) when running at higher resolutions. For a little perspective: In 1998, the first version of Legend of the Greasepole was released. Platform: Windows PC (95, 98, [...]

Are your CLR-based apps leaking?

I can’t resist linking to a superb article in the WPF Performance blog on finding memory leaks in WPF-based applications. Particularly interesting is the section pertaining to Event Handler-based leaks. Here’s the brief summary, from the article: In general, if you do this: Foo.SomeEvent += new EventHandler(Bar.SomeMethod) Then when you done using Bar, but you are [...]